Tearaway

I’ve had the Vita since launch, but only recently has it really come into its own.  Between the PS4 coming out and opening the door to crossplay and a lot more games being pushed to it, it really has started to blip on the radars of gamers everywhere.

I have loved the Vita because it did everything I wanted it to do plus a bit more.  I could through music on it, connect with PSN friends even when away or traveling, and having an awesome touch screen really helped.  For that first year, though, the games were a bit lacking.  We had Katamari, Ragnarok, P4: Golden, and Gravity Rush eventually.  These were all awesome and kept me occupied, but were either finished to early or never really had an end point.

Trevor got me Tearaway for Christmas since it was something I had been raving about for a few months now.  I put it in my Vita immediately and started to play and quite simply wondered where this game was at launch.  It was perfect for the little system.  It used all the features for combat or puzzles and really immersed you in the game. Like literally put you in there.  ‘You’ are the sun.  Every time you see the sun, you see your face in the middle of it.

The way that this is used to craft a story is so friendly and welcoming it is brilliant.  It reminds you very much of the narration in Little Big Planet, but with a wider range and more depth.  Being able to customize your character, called Atoi for the female version or Iota for the male, is fun and something you can waste hours doing.  Customizing the environment is equally engrossing.  

I’m about 5 hours into the game and while it is a big improvement over Little Big Planet, it still has issues with occasionally weird directions.  I come to this section where there is a log blocking Atoi’s path.  Under the log are the symbols for poking the rear touch pad in order to break through and move things.  I try getting through to move the log.  I try lifting the log.  The instruction on what to do with these symbols keeps appearing, but no farther assistance to do with the log.  I continue to fiddle with it for 30 minutes before I get my fingers in just the right spot where it lifts the log.  So then I try tossing it aside and it just falls back down.  I spend another 10 minutes trying to get that spot again, finally do and then figure I need to finagle Atoi with the joystick to walk under the log while I’m still holding it up vita the rear touchpad.

I’m in my 20s and my coordination was just not liking this.  I can’t imagine giving it to a kid.  Then again, maybe kid hands would be better on the touch screen.

Overall, the game is great.  It really shows off all the Vita’s capabilities while being creative and colorful.  There are a few glitches and finicky items, but with some patience you can get through it.  It is worth a pick up with your gift cards from family who didn’t know what to get you or picking up for yourself as an after holiday’s gift.

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